Gunducky Industries
An attempt at a starfox ish game developed in 2017. Initially it was released on PS4 and Steam. I removed it from sale because it was badly reviewed and sold terribly and I felt like I should stop charging money for it. I found out later that there was at least 1 person who really liked it so I'm putting it up free here.
now back up on PS4 https://store.playstation.com/en-gb/product/EP2919-CUSA09552_00-GUNDUCKYINDUSTRI not available in all regions and steam https://store.steampowered.com/app/686240/Gunducky_Industries/
Music by Dale North.
Voice acting by Mel Shiner
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Gunducky Industries.zip 53 MB
Development log
- Voice over audio reducedJun 08, 2020
Comments
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hi, your PS4 version is glitched, obsessed trophy will not pop despite fulfilling the requirements. Can you patch it :)
sorry I no longer have the original package so I can’t produce a patch. In the next few months I will be releasing a remastered version on PS4 (footage here https://twitter.com/thevoicesgames/status/1358445033540714498?s=21) which will have fully functional trophies and will be free to everyone who already owns the original
ah that’s a shame , I did enjoy the game though and will play the remaster :), did you make any other games ?
Yes I just released this one https://store.playstation.com/en-gb/product/EP2919-CUSA26730_00-2771238181282540
awesome , I’ll check it out , thanks :D
Btw one last question , the remaster , will it have a new list of trophies or use the previous list provided in the original ?
I never played Starfox. Perhaps you could add a description of your game?
It’s essentially a 3D rail shooter with free movement on a 2D plane.
But yeah, “My game is like [insert game here]” is the worst description one can give.
I like this game a lot actually!
I think this is cute
thank u for ur contribution, i liked the art :)
I would never tell anyone to give up on something, especially when they've done more than I could ever do. So here is just a few feedback points:
The scale makes everything feel strange and hard to tell where you're going. I don't have a good answer for that, but it's just what I felt as I played.
Something that makes Starfox intense is the speed at which you can move. Mouse control could help here.
Otherwise I genuinely enjoy the simplistic aesthetic and straight forwardness of gameplay. It reminds me a lot of the games I'd spend hours digging up on the internet when I was young, and that's a good thing.
have you got to the second level? It’s a lot narrower and very windy. I felt like it was quite hectic. If you have do you feel differently?
I haven't yet, I've been sort of going through the BLM game list and trying different things out, adding the things I want to come back to to a collection. I have this on the list as well. I think it comes less to how much is on screen and more to how quickly you can move.
I only say that for the StarFox comparison, if slow and methodical was your intention, then it's fine.
That VO at the start is the loudest thing on the planet lol
Thanks for the warning. Good thing I don't wear headphones.
Unfortunately, space bar didn't seem to do anything for me, so I couldn't figure out how to shoot...
I've fixed this in the download version. I'm wary of reuploading the webplayer version in case it ends up erasing the save files